VIRTUAL RED SHIFT private beta

News

2026-09-25 Beta build 1 ready for the private beta

The first beta build of VIRTUAL RED SHIFT is complete. It will be distributed to a limited group of invited testers. Whether a wider beta follows depends on this first session, and on the build staying private.

There is no download link. The beta build is sent directly to each invited tester.

Improvements

Screenshots

Captured from the beta build in an emulator, left eye. Click an image to view it at four times its size.

Title screen: the VVVVVV logo above VIRTUAL RED SHIFT, the licence notice at the top, the menu CONTINUE, new game, options
Title screen.
Title screen after choosing new game with a save in progress: THIS WILL DELETE YOUR CURRENT SAVE. ARE YOU SURE?, RETURN selected above start new game
NEW GAME: the game asks before deleting a save.
Title screen OPTIONS, JUKEBOX page: a list of track names, the cursor on STATION
JUKEBOX: all 16 tracks.

Platforming

Space Station, room S027: the captain at the bottom of a narrow shaft, four enemies moving just above him, the station structure in the distance
Space Station -- SORROW.
Outside, room X054: gravity flipped, the captain standing upside down under a rock overhang, the hull of the ship in the distance, a checkpoint on the ground below
Outside -- upside down, the ship's hull in the distance.
Laboratory, room L023: the captain on a ledge, a shiny trinket at the far end of it, a shaft lined with spikes below
Laboratory -- THE TANTALIZING TRINKET.
Warp Zone, room W014: a maze of walls, a warp token in the middle, the captain at the bottom left
Warp Zone -- THE BROWN GATE.
Final Level, room F019: the captain on a ledge, dotted gravity lines crossing above a pit lined with spikes
Final Level -- gravity lines over a spike pit.

Map

Pause menu, MAP tab in the Space Station room SELECT TRACK: the explored rooms drawn over the fog, teleporters and YOU marked
MAP: explored rooms and teleporters.

Menus

Pause menu, CREW tab, room L023: Vitellary rescued, a small bright crewmate with eyes, upside down; Verdigris, Victoria and Vermilion missing, dim outlines without eyes; 1 / 4
CREW: rescued and missing.
Pause menu, STATS tab: trinkets 15 / 20, deaths 001043, time 03:04:03
STATS: trinkets, deaths, time.
Pause menu, SAVE tab: last save SEEING RED; resume, save, quit to title
SAVE: resume, save or quit.

About this port

VIRTUAL RED SHIFT is an unofficial, modified port based on the VVVVVV source code, © 2010-2020 Terry Cavanagh. It is not the original game. It is non-commercial and will never be sold: if you paid for it, you were scammed. VVVVVV is a commercial game; support its author at thelettervsixtim.es. Music by Magnus Pålsson, not included in this port. 2.0 C++ port by Simon Roth; 2.2 SDL2 port by Ethan Lee. Room names by Bennett Foddy. How it's made.