VIRTUAL RED SHIFT private beta

News

2026-09-25 Beta build 1 ready for the private beta

The first beta build of VIRTUAL RED SHIFT is complete. It will be distributed to a limited group of invited testers. Whether a wider beta follows depends on this first session, and on the build staying private.

There is no download link. The beta build is sent directly to each invited tester.

  • Cutscenes: 158 story scenes converted, 47 playing in this build.
  • Enemies: 34 room-specific designs across 43 rooms.
  • Map: drawn from the actual rooms, with fog of war, stereo depth and memory of explored rooms.
  • Menu: START opens the map; L and R switch between MAP, CREW, STATS and SAVE.
  • Music: 16 original chiptune tracks; none of Magnus Pålsson's soundtrack is used.

Full note and screenshots

A private beta for a Virtual Boy game

VIRTUAL RED SHIFT is an unofficial Virtual Boy port of Terry Cavanagh's VVVVVV, played in red and in stereo depth. A small group of testers plays it on real hardware or in an emulator and reports what breaks. Whether it is ever released depends on VVVVVV's author.

About this port

VIRTUAL RED SHIFT is an unofficial, modified port based on the VVVVVV source code, © 2010-2020 Terry Cavanagh. It is not the original game. It is non-commercial and will never be sold: if you paid for it, you were scammed. VVVVVV is a commercial game; support its author at thelettervsixtim.es. Music by Magnus Pålsson, not included in this port. 2.0 C++ port by Simon Roth; 2.2 SDL2 port by Ethan Lee. Room names by Bennett Foddy. How it's made.